jaxstate
Aug 6, 09:18 PM
Blah, it should read "Mac OS X Leopard, introducing Panter 2.0"
Lord Blackadder
Feb 22, 07:28 PM
Why do Americans harbor hate for diesel? I'm not very familiar with the differences between the fuels, other than gasoline is more refined.
In brief:

Justin Bieber is back with his

Does Justin Bieber have a

Justin Bieber Girlfriend

justin bieber girlfriend

Justin Bieber - Girlfriend

Justin+ieber+girlfriend+

justin bieber and exgirlfriend

Justin Bieber Has A Girlfriend

Justin Bieber Talks Dating

Tags: girlfriend, ing, justin

:Girlfriend, Justin Bieber

justin-ieber-girlfriend-

justin bieber girlfriend

justin bieber runaway love

justin bieber girlfriend

Justin Bieber#39;s Girlfriend:

justin bieber girlfriend.
In brief:
EarthDawn
Jan 5, 08:12 PM
2000 clk 430
abhimat.gautam
Mar 31, 03:00 AM
Apple has never mentioned before the new "Scene Kit":
Introduced in Mac OS X v10.7, the Scene Kit framework enables your application to import, manipulate, and render three-dimensional assets. It supports 3D assets imported via COLLADA, an XML-based schema that facilitates the transport of 3D assets between applications. Architecturally, a scene is composed of the 3D entities of cameras, lights, and meshes. Scene Kit lets you access attributes of scene objects�for example, geometry, bounding volume, and material�and is consistent with the APIs of other graphical frameworks, such as Core Animation and Image Kit.
Scene Kit is intended for developers who quickly need to integrate 3D rendering into their applications. It doesn�t require that you have advanced graphical programming skills.
Nice, didn�t know about that.
Introduced in Mac OS X v10.7, the Scene Kit framework enables your application to import, manipulate, and render three-dimensional assets. It supports 3D assets imported via COLLADA, an XML-based schema that facilitates the transport of 3D assets between applications. Architecturally, a scene is composed of the 3D entities of cameras, lights, and meshes. Scene Kit lets you access attributes of scene objects�for example, geometry, bounding volume, and material�and is consistent with the APIs of other graphical frameworks, such as Core Animation and Image Kit.
Scene Kit is intended for developers who quickly need to integrate 3D rendering into their applications. It doesn�t require that you have advanced graphical programming skills.
Nice, didn�t know about that.
Gem�tlichkeit
Nov 24, 10:07 AM
uh...
that seems awful clunky as a container for a pair of sunglasses...
I do believe that's a gun case.
that seems awful clunky as a container for a pair of sunglasses...
I do believe that's a gun case.

stoid
Aug 6, 09:57 PM
I'm at work tomorrow too, but seeing as my 'boss'/co-worker is also a huge Apple fanboy, and since the Keynote starts at noon local (CDST) I'm expecting that we'll fire up macrumorslive and eat lunch whilst get text updates. Too bad there's no live video tho...
SevenInchScrew
Feb 5, 12:50 PM
Just put a deposit down on this '98 GT. Leather, Mach 460 stereo, premium wheels, 5 speed, 78k miles, 2 owner car. Undercarriage is absolutely spotless. Absolutely cannot wait:
{pic snip}
Car's pretty dirty in the last picture.
:D:D:D
For something creeping up on 15 years old, that thing is in fantastic shape. Mustangs are an odd car for me. I never seem to like them each time a new one is released, but then the older they get, the more I start to like them. A buddy of mine has a '93 Cobra with just a couple thousand miles on it, and I absolutely love it.
I read a story a while back about people and their music tastes. Many people never really get out of their 20's with their favorite bands. The stuff you like around that age is what sticks with you forever as your favorite. I think it might be something similar with cars. I see cars from back in the early-mid 90s, when I was in high school and then into college, and I get all nostalgic and stuff. Fox body 5L Mustangs, FC RX7s, C4 Corvettes, Syclone/Typhoon, etc. The older I get, and the older those cars get, the more I love them. New cars are nice, but some things just stick with you. And those cars are permanently stuck with me.
Treat that Stang nice Puma, because it is certainly a keeper.
{pic snip}
Car's pretty dirty in the last picture.
:D:D:D
For something creeping up on 15 years old, that thing is in fantastic shape. Mustangs are an odd car for me. I never seem to like them each time a new one is released, but then the older they get, the more I start to like them. A buddy of mine has a '93 Cobra with just a couple thousand miles on it, and I absolutely love it.
I read a story a while back about people and their music tastes. Many people never really get out of their 20's with their favorite bands. The stuff you like around that age is what sticks with you forever as your favorite. I think it might be something similar with cars. I see cars from back in the early-mid 90s, when I was in high school and then into college, and I get all nostalgic and stuff. Fox body 5L Mustangs, FC RX7s, C4 Corvettes, Syclone/Typhoon, etc. The older I get, and the older those cars get, the more I love them. New cars are nice, but some things just stick with you. And those cars are permanently stuck with me.
Treat that Stang nice Puma, because it is certainly a keeper.
jettredmont
Apr 12, 09:55 PM
Also the guy who took a nice iMovie and made it unusable. I hope he doesn't fsck up FCP. Even iMovie had background rendering until he stripped it out.
Have you used iMovie recently? In the last two releases it has moved forward by leaps and bounds (and I'm fairly certain it does background rendering of everything...) Your criticism was true of the oriinal new iMovie, but since then they've been re-adding the features on the streamlined chassis and it is a rather nice program now.
Have you used iMovie recently? In the last two releases it has moved forward by leaps and bounds (and I'm fairly certain it does background rendering of everything...) Your criticism was true of the oriinal new iMovie, but since then they've been re-adding the features on the streamlined chassis and it is a rather nice program now.
HecubusPro
Aug 24, 05:55 PM
I hope this coincides with MBP product refreshes with merom. The excitement is palpable.
rjgonzales
Aug 16, 08:09 AM
That way, I can stream my music from iPod to Airport Express directly.
I would also love that feature.:D
I would also love that feature.:D
nvelker
Sep 14, 08:44 AM
When will it stop??
ten-oak-druid
Apr 26, 01:39 PM
Knight is correct.
You can trademark a graphic that contains words, but have no rights to the actual words themselves.
It is you who needs an education on what a trademark actually is.
Lame
1. Pet Store was trademarked in one form or another.
2. Trying to argue that "App" was as much part of the lexicon as "pet" is ridiculous.
Objection overruled.
You can trademark a graphic that contains words, but have no rights to the actual words themselves.
It is you who needs an education on what a trademark actually is.
Lame
1. Pet Store was trademarked in one form or another.
2. Trying to argue that "App" was as much part of the lexicon as "pet" is ridiculous.
Objection overruled.
MacFanJeff
Mar 26, 04:00 AM
While professionals can say bye bye to nVidia's CUDA processing and PhysX.
:-(
ATI/AMD is doing what they can, developing an OpenCL driven bullet physics port to Maya but they always seem to be one step behind - announcing a plugin for Maya 2011 in the same week that Autodesk announced that nVidia Physx is being integrated directly into Maya 2012 with real time physx cloth deformation, rigid body dynamics, and physx accelerated calculations for DMM destruction.
On the windows side, 3ds Max is getting Physx integration, too. Open CL is cool but it's got some ground to make up in the application world.
If you refer to my prior post in this thread, I too am a professional 3D content creator. As things stand currently, all software I use take better advantage of nVidia compared to ATI. Most of what I use prefer "CUDA" cores and eventually more "PhysX" integration.
This is why I can no longer use Apple at all in my work, I can not come close to getting what I can from a pair of 580 GTX factory OC cards in SLI for a Mac Pro. In fact, most of what Apple offers is still behind the curve.
It is the single area where Apple fails and I know from attending conferences that most of the big names simply don't care because they do not have enough users on that platform to matter. Don't get me wrong, I still think Apple is great for most all other areas and I recommend them to family and friends. But for the 3D professional market, there is no way I can use Apple without making many sacrifices.
:-(
ATI/AMD is doing what they can, developing an OpenCL driven bullet physics port to Maya but they always seem to be one step behind - announcing a plugin for Maya 2011 in the same week that Autodesk announced that nVidia Physx is being integrated directly into Maya 2012 with real time physx cloth deformation, rigid body dynamics, and physx accelerated calculations for DMM destruction.
On the windows side, 3ds Max is getting Physx integration, too. Open CL is cool but it's got some ground to make up in the application world.
If you refer to my prior post in this thread, I too am a professional 3D content creator. As things stand currently, all software I use take better advantage of nVidia compared to ATI. Most of what I use prefer "CUDA" cores and eventually more "PhysX" integration.
This is why I can no longer use Apple at all in my work, I can not come close to getting what I can from a pair of 580 GTX factory OC cards in SLI for a Mac Pro. In fact, most of what Apple offers is still behind the curve.
It is the single area where Apple fails and I know from attending conferences that most of the big names simply don't care because they do not have enough users on that platform to matter. Don't get me wrong, I still think Apple is great for most all other areas and I recommend them to family and friends. But for the 3D professional market, there is no way I can use Apple without making many sacrifices.
doberman211
Mar 22, 06:37 PM
We'll just see what happens. I bought the 160 not too long ago so i won't be upgrading but it's good to know it's still around. 4571 songs of uncompressed audio and counting. gotta love the classics.

TangoCharlie
Aug 25, 05:27 AM
What the @*!& is Labour Day? Something to do with Tony Blair?
No, that would be New Labour Day. Labour Day is May 1st. :) :confused:
No, that would be New Labour Day. Labour Day is May 1st. :) :confused:

AppliedVisual
Nov 18, 02:28 PM
As I mentioned before about the lower spec FB-DIMMs only using one of the onboard buffers to improve latency (single gate / single rank), there are quite a few of these out there - especially in the 512MB capacity!
Here's the technical overview from Intel (http://www.intel.com/technology/magazine/computing/Fully-buffered-DIMM-0305.htm).
Anandtech had this little tidbit (http://www.anandtech.com/mac/showdoc.aspx?i=2832&p=1) about single vs. dual rank modules.
While single rank FB-DIMMs are somewhat discouraged, they are quite common on the market. Kingston ships single rank FB-DIMM parts that are nearly 30% cheaper than their dual rank parts. Some of their products are labeled as such, some aren't and who knows what you're getting when buying from a third-party vendor without specifically comparing part numbers, etc.. I am under the impression that the 512MB (as well as the 1 and 2 GB) modules from Apple are all dual rank. However, how do we tell for sure about modules from the cheaper vendors like 1-800-4MEMORY, or RAM4LESS, etc.. I guess we can try to ask for more detailed specs, but I've tried that before from RAM4LESS and all I could get is that "our modules are guaranteed compatible..."
Here's the technical overview from Intel (http://www.intel.com/technology/magazine/computing/Fully-buffered-DIMM-0305.htm).
Anandtech had this little tidbit (http://www.anandtech.com/mac/showdoc.aspx?i=2832&p=1) about single vs. dual rank modules.
While single rank FB-DIMMs are somewhat discouraged, they are quite common on the market. Kingston ships single rank FB-DIMM parts that are nearly 30% cheaper than their dual rank parts. Some of their products are labeled as such, some aren't and who knows what you're getting when buying from a third-party vendor without specifically comparing part numbers, etc.. I am under the impression that the 512MB (as well as the 1 and 2 GB) modules from Apple are all dual rank. However, how do we tell for sure about modules from the cheaper vendors like 1-800-4MEMORY, or RAM4LESS, etc.. I guess we can try to ask for more detailed specs, but I've tried that before from RAM4LESS and all I could get is that "our modules are guaranteed compatible..."

PlipPlop
Mar 25, 09:02 AM
Just realised I was being stupid yesterday.
I forgot about the Mac Pro's
when it said ATI 6970 I thought, Yay, finally an iMac that normal people will buy will be fitted into an iMac and make it a worthy competitor to a good spec PC.
Then it dawned on me, I'm stupid and probably none of the upper end models will find their way into iMac's will they? :(
Its unlikely they will fit in an imac case. They are about 30cm long and are all dual slot.
I forgot about the Mac Pro's
when it said ATI 6970 I thought, Yay, finally an iMac that normal people will buy will be fitted into an iMac and make it a worthy competitor to a good spec PC.
Then it dawned on me, I'm stupid and probably none of the upper end models will find their way into iMac's will they? :(
Its unlikely they will fit in an imac case. They are about 30cm long and are all dual slot.
Umbongo
Mar 25, 04:13 PM
Intel's TDPs are not actual power consumed. So yes, the 130 W scenario still kicks.
Correct, the power consumed is less than any of the TDP ratings.
Like I said, yes it is, but under a certain level of strain you do not want to run it. Also, we are not talking about a DIMM, we are talking about the capacity of RAM per module. It's a safe assumption to assume 20W per each 1GB of RAM. So if a module has 2GBs, then its 40 W. Now you can also say 10W, but 20W is much better for maximum scenarios. If your PSU can handle a maximum scenario it will not be strained.
No you're just overestimating the power required for the GPU and are very wrong about the memory. DDR3 is around 4-5W per DIMM, not 10W-20W per GB.
Correct, the power consumed is less than any of the TDP ratings.
Like I said, yes it is, but under a certain level of strain you do not want to run it. Also, we are not talking about a DIMM, we are talking about the capacity of RAM per module. It's a safe assumption to assume 20W per each 1GB of RAM. So if a module has 2GBs, then its 40 W. Now you can also say 10W, but 20W is much better for maximum scenarios. If your PSU can handle a maximum scenario it will not be strained.
No you're just overestimating the power required for the GPU and are very wrong about the memory. DDR3 is around 4-5W per DIMM, not 10W-20W per GB.
Multimedia
Nov 18, 11:04 AM
Also, some uses of a program make it easy to use multithreading, and others don't. As an example, if you use Handbrake to do H.264 encoding, it is work for the developers to use multiple cores (it has been posted here that it uses three cores) for encoding a single movie, but it would be absolutely easy to use four times as many cores to encode four movies simultaneously.
Something like that would be perfect if you want to encode four half hour movies, but awful if you want to encode a single two hour movie.I'm sorry but I don't understand what you mean. :confused: I'm kind of anti-H.264 because of how bloated the file sizes get when you use that format and because many viewers don't have H.264 players outside the Mac community. I'd rather target a file size and/or bit rate with good old fashioned universally viewable 2-pass FFmpeg encoding than not be able to do so for an H.264 encode.
My point that Handbrake could use up to 3 cores was that you could have that happening while encoding a DVD image with Toast using another 4 cores if you had an 8-core Mac without a performace-speed hit. As soon as a third process is instigated, all the programs would have to share restricted core limits but get a bunch of stuff done without us having to baby sit the queue.
I am confused by what you think about encoding 4 programs simultaneously vs. one alone. 4 simultaneously will take longer but be possilbe on the 8-core while much slower on the 4-core Macs. While one on a 4-core will do fine by itself, problem is as soon as you start doing anything else, it's speed is compromized while in an 8-core system that would-should not be the case. Does that make any sense?
Something like that would be perfect if you want to encode four half hour movies, but awful if you want to encode a single two hour movie.I'm sorry but I don't understand what you mean. :confused: I'm kind of anti-H.264 because of how bloated the file sizes get when you use that format and because many viewers don't have H.264 players outside the Mac community. I'd rather target a file size and/or bit rate with good old fashioned universally viewable 2-pass FFmpeg encoding than not be able to do so for an H.264 encode.
My point that Handbrake could use up to 3 cores was that you could have that happening while encoding a DVD image with Toast using another 4 cores if you had an 8-core Mac without a performace-speed hit. As soon as a third process is instigated, all the programs would have to share restricted core limits but get a bunch of stuff done without us having to baby sit the queue.
I am confused by what you think about encoding 4 programs simultaneously vs. one alone. 4 simultaneously will take longer but be possilbe on the 8-core while much slower on the 4-core Macs. While one on a 4-core will do fine by itself, problem is as soon as you start doing anything else, it's speed is compromized while in an 8-core system that would-should not be the case. Does that make any sense?
iJohnHenry
Feb 22, 07:19 PM
Why do Americans harbor hate for diesel? I'm not very familiar with the differences between the fuels, other than gasoline is more refined.
Perhaps it's propaganda from the auto makers?
Diesel engines last longer, as they use a lubricant as a fuel, and not a solvent.
Perhaps it's propaganda from the auto makers?
Diesel engines last longer, as they use a lubricant as a fuel, and not a solvent.
diamond.g
Mar 24, 03:28 PM
Can anyone explain the nVidia hate?
I, for one, miss my old GeForce 8800.
I have a Radeon HD 5770 now, and there are these little annoyances. For instance, when I run my bootcamp partition inside VMWare, the AMD driver software starts complaining. The GeForce didn't give a damn. Speaking of which, I had to install the .Net framework to install the AMD drivers. Kinda cheap. And every now and then I get a slight flicker in the screen. To be honest, I'm not sure if that's the Radeon, but I've never had it before.
Don't get me wrong, the card is performing superbly overall. But the driver side still needs some polish. (And that's a complaint I've been hearing for ages!)
The .Net framework is for the CCC (Catalyst Control Center). I am pretty sure you can still get the drivers and not dl the CCC.
Why should you care about the IGP in your 2010 15" MBP? You have a discrete GPU(NVIDIA 330M) alongside it that it should automatically switch to while under heavy load.
It isn't load based... It is API based. But you knew that...
I, for one, miss my old GeForce 8800.
I have a Radeon HD 5770 now, and there are these little annoyances. For instance, when I run my bootcamp partition inside VMWare, the AMD driver software starts complaining. The GeForce didn't give a damn. Speaking of which, I had to install the .Net framework to install the AMD drivers. Kinda cheap. And every now and then I get a slight flicker in the screen. To be honest, I'm not sure if that's the Radeon, but I've never had it before.
Don't get me wrong, the card is performing superbly overall. But the driver side still needs some polish. (And that's a complaint I've been hearing for ages!)
The .Net framework is for the CCC (Catalyst Control Center). I am pretty sure you can still get the drivers and not dl the CCC.
Why should you care about the IGP in your 2010 15" MBP? You have a discrete GPU(NVIDIA 330M) alongside it that it should automatically switch to while under heavy load.
It isn't load based... It is API based. But you knew that...
jxyama
Mar 19, 11:11 AM
You take the low end model, subtract the cost for the monitor and you have a computer that is sitting in the $500.00 - $600.00 range. Many people already have monitors and if not, you can find a decent one for relatively low cost.
since CRT monitors cost next to nothing these days, eMac price can't be lowered that much even if it was headless. that will just eat into the profits. and why give the money for the monitor to other companies?
apparently, apple's marketing dept. has concluded that the sale of AIO units with bigger margin turns more profit than that can be expected from increased sale of headless units with smaller margin. and as long as apple's profitable, there's no reason to argue that their strategy is wrong...
eMac and iMac are for people who want to take home a box, open it up, plug in the power and start using them. they are NOT meant for people who want the absolute cheapest computers. right now, apple is not interested in making that kind of "cheapest" computers... nor has they ever been. the only time that happened was when they allowed clones and that certainly went nowhere because Macs were suddenly a commodity and apple took a major hit as "premium" hardware company.
mind you, apple could change their mind and offer such a headless machine in the future, if their dept. sees that the computer market is changing. so while you may well be 100% correct in principle, apple hasn't had to or is yet to find a reason to offer such a headless.
since CRT monitors cost next to nothing these days, eMac price can't be lowered that much even if it was headless. that will just eat into the profits. and why give the money for the monitor to other companies?
apparently, apple's marketing dept. has concluded that the sale of AIO units with bigger margin turns more profit than that can be expected from increased sale of headless units with smaller margin. and as long as apple's profitable, there's no reason to argue that their strategy is wrong...
eMac and iMac are for people who want to take home a box, open it up, plug in the power and start using them. they are NOT meant for people who want the absolute cheapest computers. right now, apple is not interested in making that kind of "cheapest" computers... nor has they ever been. the only time that happened was when they allowed clones and that certainly went nowhere because Macs were suddenly a commodity and apple took a major hit as "premium" hardware company.
mind you, apple could change their mind and offer such a headless machine in the future, if their dept. sees that the computer market is changing. so while you may well be 100% correct in principle, apple hasn't had to or is yet to find a reason to offer such a headless.
apb3
Aug 16, 01:23 PM
It wouldn't necessarily require ANY extra DRM, they'd just build it in to the update of the ipod and itunes software. Buy a song directly on the iPod, it only gets transferred to computers with your itunes shopping account. That's pretty much how it works already.
Build what into the update?? more Digital rights management... And we go back to Apple's one-way iTunes to iPod transfer selling point to music labels. Once the floodgates to two-way transfer are opened officially, bye bye contracts with major lables and forget about movies.
Build what into the update?? more Digital rights management... And we go back to Apple's one-way iTunes to iPod transfer selling point to music labels. Once the floodgates to two-way transfer are opened officially, bye bye contracts with major lables and forget about movies.
Mister Snitch
Apr 3, 12:49 AM
This ad will never work. People want ads that make them feel like teenage boys. I know this from Android ads. Steel and lasers, Apple. Steel and lasers!
My grandma told me she's not buying an iPad until they start putting some explosions in their ads.
My grandma told me she's not buying an iPad until they start putting some explosions in their ads.